By Anka & Winged Wolf
This first chart was the original abilities chart, and represents one possible layout for mapping psi ability spectra, and using nerve clusters. Abilities high on the spectrum will be more likely to be active from the outset, be quite easy to develop, and may be used innately, whereas those low on the spectrum will usually need to be learned (if they can be), and will generally be difficult to develop.
This chart is the current chart, which we feel is likely to be more accurate in terms of nerve cluster use. See below for definitions of the terms used in these charts.
Spectrum: The spectrum is an innate pattern of abilities found in born-psis. Spectra may run diagonally or horizontally through the psi abilities chart, following one nerve cluster, or one ability in each nerve cluster across the aspects. Abilities high on the spectrum are likely to be innately active, whereas those low on the spectrum usually are not. As well, abilities high on the spectrum will be much easier to learn and develop than those low on the spectrum.
Aspects: Abilities Aspects are broad categories which classify specific abilities. The abilities in each aspect are all related to one another. In most cases, those born with psi abilities will find that the abilities in some aspects are easier for them than the abilities in other aspects. These aspects are listed below:
- Mental Aspect: These are abilities which deal with the mind and nervous system:
- Emotion Ability: This is the ability to sense emotions in others. The output function is to affect the emotions of others, or project your emotions to them.
- Nervous System Ability: This is the ability to sense nervous system functions in others. This includes picking up impressions from the physical senses (sight, hearing, smell, taste, touch [including pain, etc.]), sensing when another is about to make a physical movement, and base metabolic activity. The output function of this ability is to affect a person’s nervous system activity.
- Primal Ability: This is the ability to sense instinctive reactions in others. The output function is to affect another’s instinctive responses.
- Thought Ability: This is the ability to sense the thoughts of another. The output function is to affect another’s thoughts, or project your own to them.
- Physical Aspect: These are abilities which deal with the known physical world:
- Electricity Ability: This is the ability to sense (input function) or manipulate (output function) electricity.
- Electromagnetic Radiation Ability: This is the ability to sense (input function) electromagnetic radiation, such as light, microwaves, etc. The output function is to manipulate electromagnetic radiation.
- Gravity Ability: This is the ability to manipulate or sense gravity.
- Kinetic Abilities: (Sound, Heat, Vibration). These are the ability to control kinetic energy or sense kinetic energy.
- Magnetism Ability: This is the ability to affect magnetism. The input function is to sense magnetism.
- Matter Abilities: (Solid, Liquid Gas, Plasma). These abilities allow the manipulation of physical matter. The input function is the sensing of physical matter.
- Momentum Ability: This is the ability to manipulate and sense momentum.
- Time Ability: This complex ability allows the perception of events occurring in time. This includes sensing events in the past, present and future. The output function is the ability to affect the time/work/energy equation so that a given task will take more or less time to accomplish than it normally
would.
- Psi-Energy Aspect: These are abilities which deal with psi-energy itself:
- Capacity Ability: This is a person’s ability to store psi energy in their body/field. The input function of this ability is to read the capacity of another person.
- Density Ability: This ability involves controlling or reading the density of psi-energy either within yourself or outside of yourself.
- Direction Ability: This is the ability to control the direction of the movement of psi-energy.
- Flow Ability: (Projection, Resistance). This is the ability to project energy from one point to another, and to control the resistance/conduction of psi-energy energy moving between two points. The input function is to sense these things.
- Generation Ability: This is the ability to generate energy, or to read a person’s ability to generate psi energy.
- Intensity Ability: This is the ability to control the effective level of psi abilities, in oneself or in others. If you increase the intensity, you increase the effective ability level (stronger effects are possible). The input function is to sense the ability intensity in another person.
- Resistance Ability: This is the ability to control your body’s conductivity of psi-energy. The input function is to sense another’s conductivity/resistance.
- Type Ability: This is the ability to control or alter the type of existent psi-energy. For example, you could alter the type of energy used to project a thought into the type of energy used to manipulate matter. The input function is to sense the type of existent psi-energy (You can tell if a person is using thought ability or kinetic ability, for example, simply by the type of energy that they are outputting).
- Velocity Ability: This is the ability to control the velocity of psi-energy (how fast it is moving). The input function is to sense the velocity of psi-energy.
- Construct Aspect: These are abilities which deal with shaping and programming psi-energy to take on a specific form and/or function. This can range from a simple shield, on up to creating artificial “spirit entities”:
- Ability Programming Ability: This term is used to refer to programming a construct in such a way that it can, itself, use psi abilities. The input function of this ability is to read the ability programming of an existing construct.
- Behavioral Programming Ability: This is the ability to program a construct to behave in a certain fashion, (such as movement, or responding in a specific way under specific circumstances). The input function is to read the behavioral programming in an existing construct.
- Longevity Ability: This is the ability to control how long a construct will last without being given additional energy. The input function is to sense the longevity of an existing construct.
- Shaping Ability: This is the ability to shape a construct. The input function is to sense the shape of a construct.